Buy Now

Texture Synthesis
Node-Based Workflow
Professional Drawing Tools
Visual Styles
Powerful Lab System
Advanced Lighting
Thousands of Presets
Effect Maps
UV Textures
Edit HDRI Environments
Render and Export HDRIs
Normal Maps
Hair and Fiber
Batch Processor
HDRI and 32-Bit Output
Create Animations
Animation Presets
Maximum Render Size


  Genetica Features
Home > Products > Genetica > Features > Effect Maps

Effect Maps Previous    Page 11 of 22    Next


Genetica will create effect maps that can be used in any of the material channels supported by your 3D environment.  In this example an effect map has been placed in the luminance channel of the material to cause specific parts of it to glow in the dark.


Rendering the original texture (top left) in Color Only mode will create a flat version without highlights or shadows (top right). This can then be used in combination with a displacement or bump map (also created by Genetica) in your final scene to give your materials a truly three-dimensional appearance.




Home    |    Products    |    Forums    |    About Us
Copyright (c) Spiral Graphics Inc.  All Rights Reserved.