Peel

Top  Previous  Next

 

 

Select the Peel layer type within the Layer Lab for an effect where the top material is made into a thin substance that is peeling off of the bottom material.  These are the properties that become available when this layer type is selected.

 

 

Property

Description

Peel Amount

Sets how much of the top material has peeled off.

Peel Depth

Controls how far off the bottom material the top material will peel.

Phase

Cycles which parts of the noise (defined at the end) are used to specify the locations where the top material will peel.

Stickiness

Controls how much of the top material that has not yet peeled off will be stuck to the bottom material.

Shadow Length

Regulates the length of the shadow that the top material casts onto the bottom material.

Shadow Color

Modifies the color of the shadow that the top material casts onto the bottom one.  Brighter colors will result in a fainter shadow, with white causing the shadow to disappear altogether.

 

 

At the bottom of the Layer Lab is a yellow Select Noise box that is responsible for controlling where the top material will peel away.  The options appearing within this box are identical to those of the Select Noise node.

 

 


Page URL: http://www.spiralgraphics.biz/genetica/help/index.htm?layerlabpeel.htm