Merge Maps

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Overview

 

This node will combine all of the effect maps that it finds in order to create a new one.  It is similar to the Layer Maps node, except that node will only combine two of the available effect maps while giving you more control over how they are combined.

 

More information on effect maps in general can be found in the Using Effect Maps tutorial.

 

 

 

Inputs

 

This node takes a single input.  It won't affect the input image itself, but it will alter any effect maps present in this part of the texture, as described above.

 

 

 

Properties

 

 

Property

Description

New Map Name

Assigns a name to the new effect map created by this node.  Because effect map names such as this may be used by Layer Maps nodes further down to identify what they will operate on, it is recommended that you set clear names for all of your effect maps as soon as possible.

Clear Originals

Once this node has created a new effect map, you may no longer have a need for the original effect maps.  Activate this property to discard those maps.

Fix Contrast

If the effect map created by this node has an undesirable washed-out appearance, activate this property to adjust its contrast to make use of the full tonal range from black to white.

 

 

 


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