Polygon

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Overview

 

Creates a variety of simple shapes, such as triangles and stars.  More complex shapes can be created with the Canvas node.

 

 

 

Inputs

 

This node takes no inputs.

 

 

 

Properties

 

 

Property

Description

Size

Sets the width and height of an imaginary camera observing the texture.  Increasing these values is like moving the camera farther away from the texture.

Location

Sets the X and Y coordinates of an imaginary camera observing the texture.  Changing these values is equivalent to translating the texture.

Edges

Specifies the number of edges that the generated polygon should have.

Angle

Rotates the polygon by the specified number of degrees.

Inner Radius

Controls the depth of the grooves in such shapes as stars and gears.  Negative values can also create interesting effects.  This property has no effect when Radius Changer is set to None.

Fit Mode

Specifies whether the polygon should be stretched to fit the image:

 

None

The polygon will not be stretched.

Proportional

The polygon will be stretched as much as possible without distorting it.

Distort

The polygon will be stretched as much as possible, even if it is distorted in the process.

Repeat

Specifies whether the polygon should be repeated when Size is set to an area greater than 1.

Radius Changer

Specifies whether the radius of the polygon should be changed between the various corners.  Doing so allows the creation of some interesting shapes:

 

None

Regular polygons are created, with all points lying on a circle.

Star

Star shapes are created.  Stars require at least 8 edges before they look like stars.

Gear

Gear shapes are created.  Gears require at least 12 edges before they look like gears.

 

 

 


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