Scatter Environment (Pro/Studio)
|Top Previous Next|
Partially diffuses an environment map so that when it is reflected off a surface it will create the impression of a material that partially scatters light.
Left: When reflected off a surface an environment map will usually produce sharp metallic reflections.
Right: The Scatter Environment node can make an environment map semi-diffuse with subtle reflections.
This node's only input provides the original environment map that is to have a light scattering effect applied to it. The input must be in latitude/longitude format. The Make Environment node will produce environment maps in this format.
Page URL: http://www.spiralgraphics.biz/genetica/help/index.htm?scatterenvironment.htm