Color

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Section Overview

 

The Color section of the Substance Lab specifies how the monochrome master noise defined in the previous section is colored to create the base texture.

 

 

 

Properties

 

The properties available in this section will change depending on the selected color type, as indicated below.

 

 

Substance Lab Color

 

 

Following are the color types that are available by clicking the "Select Type..." button indicated in the image above.  Note that the term "master noise" used in some of the following descriptions refers to the noise defined in the previous section.

 

 

Color Type

Description

Use Input

Use the Substance Lab's input.  This essentially converts the Substance Lab into a filtering node.

2 Color Gradient

Uses two colors to color the master noise in a straightforward manner.

5 Color Gradient

Like the previous type, but uses five colors instead of just two.

Cloth

Creates a finely woven cloth.

Etch Gradient

Colors the master noise using an additional noise and two colors.

Glass

Constructs a transparent, glassy material.

Mixed Colors

Colors the master noise using an additional noise and four colors.

Mosaic

Makes mosaic and embroidery patterns.

Mother of Pearl

Makes iridescent materials, such as mother of pearl.

Painted Layers

Colors the master noise as if layers of paint were splattered onto a canvas.

Reflected Material

Reflects colors off the master noise in order to form interesting abstract patterns.

Stone

Colors the master noise using an additional noise and two colors that will be useful when making certain stones.

 

 


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