Elevate

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Section Overview

 

The Elevate section of the Substance Lab elevates or depresses parts of your texture based on the main noise.

 

 

 

Properties

 

 

Property

Description

Depth

Uses the master noise as a height map to make certain areas of your texture look either elevated or indented.

Soften

Blurs the height map used in this operation.  Will only make a difference if Depth is set to a value other than zero.

Highlight

Adds highlights to the image as if the surface were shiny.  Will only make a difference if Depth is set to a value other than zero.

 

 


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