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Section Overview


The Roughen section of the Substance Lab gives certain parts of your texture a rough appearance.









Grit Density

Controls the density of the grit used to make your material look rougher.  Larger values result in a finer grit.  This property will only make a different if at least one of the following two properties are set to a value greater than zero.

Grit Depth 1

Increases the roughness of areas of the texture that correspond to darker areas of the master noise.

Grit Depth 2

Increases the roughness of areas not covered by the previous property.  For an even roughness throughout your texture, set both Grit Depth properties to the same value.



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