Patches Layer Type

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The Patches layer type, found within the Selected Layer box of the Texture Synthesis dialog, creates seamless textures by stitching together patches, derived from a photographic source, in a variety of random and user-controlled ways.

 

 

Texture Synthesis Patches Example

The Patches layer type is most effective

with photos characterized by random detail.

 

 

Texture Synthesis Patches 3 Steps

The texture is synthesized by stitching together patches taken from a source photograph.  From left to right, the illustration

shows the progression of a texture as more patches are added.  Patch placement can be random or manually controlled.

 

 

As previously indicated, the controls for each layer type are organized into a number of sections.  In this case they are as follows:

 

 

Section

Description

Source

Specifies the source photograph and the areas that will be used for constructing the seamless texture.

Auto

Controls the automatic placement of patches during the texture construction process.

Manual

Allows the user to manually place patches that were specified in the Source section above.

Color

Modifies the layer's color.  It can also be used to randomize the colors of individual patches.

Blend

Controls how this layer is blended with any layers that may be below it.

 

 

 


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